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NPC Generator

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Advanced [show]


Charles Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his deerstalker green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: He was born at the edge of vast island. Charles was born on a far northern island where he grew up under the tutelage of his father, an expert Tanner. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Charles Huxley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theodoric Washington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Theodoric Washington, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)5 (-3)
Skills Acrobatics +5, Intimidation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 3100 sp. Alexandrite (400 gp).


Social Check DCs


Arnold Haley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He very much looks the part of a Map Maker. He keeps his long auburn hair kept up in a rat tail. This brown eyed southerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Athletic, Gifted, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Haley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1600 sp.


Social Check DCs


Dustin Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long white hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family Dustin was born on a far northern mountains where he grew up under the tutelage of his father, an expert Adventurer. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic, Secretive. Bonds: Immigrant, Criminal record, Rich. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Gresham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (8 gp). 1 Average lock. 1 Good lock.


Social Check DCs


Trym Spalding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is well dressed, constantly wearing a tan suit, brown shirt, and green tie, and his gloved hand is found clutching a glaive. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Greedy, Antagonistic. Bonds: Adventurer, Rich. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Trym Spalding, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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