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NPC Generator

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Advanced [show]


Robert Camden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His auburn hair is cut jaggedly and amateurishly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Robert was born on a far eastern forest where he grew up under the tutelage of his father, an expert Stylist. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Bonds: Attractive, Criminal record, Military, Immigrant. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Robert Camden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Alexandrite (700 gp).


Social Check DCs


Manfred Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Laborer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Laborer soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Manfred Winchester, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)8 (-1) 17 (+3)7 (-2)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Arnold Ainsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear green pants and tee shirts. His silver hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: Arnold was raised in a hard working conservative environment. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Bounty Hunter.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Cynical. Bonds: Job, Criminal record. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Arnold Ainsley, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kyle Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He wears a colorful flower in his white hair. His brown eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Kyle Shelley, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and prefers to wear brown clothing when he does not wear armor. His auburn hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love

Ideals: Optimist, Fighting. Flaws: Secretive. Bonds: Attractive, In love, Slave. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Bertram Byron, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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