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Advanced [show]


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He carries with him a set of sais, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Fighting, Professionalism. Flaws: Ugly, Insane. Bonds: Nature, Rich. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

John Tattersall, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Clerebold Blakely, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large yellow jacket, and is pretty ugly. His hair is auburn and curly. This blue eyed northerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Clerebold was born in the north. At a young age he loved to build and create. After coming to the age of reason, Clerebold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Body Guard like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and to be a fortune-teller again

Ideals: Optimist, Gifted, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Blakely, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1000 sp. Smoky quartz (70 gp). Blue star sapphire (400 gp).


Social Check DCs


Nicholas Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white armored body suit, with a simple blue line shooting up and back down. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Nicholas Paxton, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Manfred Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of axes on his belt, each one with a amber on the hilt. His long chestnut hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Retire the richest man in the north; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Entrepeneur. Flaws: Insane, Addict. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Jacobs, Male Human Fighter 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Arnold Home, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, red cloak. With bright silver hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Carter, who enjoyed hunting, Arnold was taken on many hunting expeditions. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Nature, Military. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Arnold Home, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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