Godfrey Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Jocelyn Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. His amber eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Jocelyn's homeland. Jocelyn decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined. Bonds: Poor, Attractive, Immigrant. Occupation: Sage
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Moss agate (16 gp). Sard (30 gp).
Don Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple black robe with blue stripes complete with hood. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears his blonde hair down. His gray eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a very good compulsive liar and kleptomaniac.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Don managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To protect his home; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Rich, Criminal record, Military, Guardian. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 400 gp. Tiger eye turquoise (13 gp). Deep green spinel (120 gp). Smoky quartz (30 gp). 1 Minor magic item.
Hubert Asheton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple red robe with white stripes complete with hood. His hair is always cut to a buzz. His eyes are violet.
Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.
History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has worked as a Healer like his father before him.
Motivation: To end his boredom; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Lazy, Mundane. Bonds: Immigrant, Job. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Hugh Walcott, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a faded coat and loose pants complete with top hat. His right leg appears badly burned and disfigured. His hair is white and very short. He has amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered painting. He was granted druidic powers by his dying brother.
Motivation: Wants to open a new tavern.
Ideals: Joker, Gifted, Artistic. Bonds: Mentor. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon.
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