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NPC Generator

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Advanced [show]


Hunter Graham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Barkeep uniform. His hair is auburn and curly. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.

History: Hunter hails from a village terrorized by dire rats. He was taken from his home at a very young age. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Enemies, Slave. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Hunter Graham, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. He wears his hair in dreadlocks. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up work as a Bounty Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business.

Ideals: Joker. Flaws: PTSD. Bonds: In love, Job, Rich. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Bertram Merton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rock crystal (40 gp). Jasper (40 gp). 1 Simple lock.


Social Check DCs


Ralf Yorke, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His white hair is lengthy and is close to two feet long. He has hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: Ralf was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Persistence, Athletic. Flaws: Fearful. Bonds: Poor, Job. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Ralf Yorke, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dean Harper, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His silver hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the south to a Guard, Dean learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Guard for hire.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Family, Job, Debt. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Dean Harper, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Guy Woods, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a yellow coat with green slacks. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He has amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Cook, his mother struggled to pay the bills. In his 15th year, his parents were killed by a orcs raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Further expansion of business; and many orcs want him driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Guy Woods, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)6 (-2) 12 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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