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Advanced [show]


John Kimberley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is singed and shortened. His blue eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, John studied abroad. After coming to the age of reason, John took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

John Kimberley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Bloodstone (40 gp). Chalcedony (40 gp). Sard (40 gp).


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is long and unkept. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Dilettante, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich, Immigrant, Job. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Henry Heiser, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Animal Handling +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Heward Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, PTSD. Bonds: Slave, Attractive, Military. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Heward Marleigh, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 17 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roland Hadley, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear brown tank tops with white pants. His clothes are grease stained in places. He has done his best to style his golden hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roland grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roland. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Insane, Insomniac. Bonds: Poor, Immigrant, Criminal record. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Roland Hadley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Red spinel (70 gp).


Social Check DCs


Aldous Garfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is blonde. His green eyes peer out from beneath his broad brown hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: He comes from a rich southern family. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Nature, Criminal record. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Aldous Garfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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