William Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. His hair is golden and very short. His violet eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He is greedy; and revenge
Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 26000 cp. Blue sapphire (800 gp). Peridot (40 gp).
Reynard Branson, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair is knotted and matted. He has gray eyes and a brown hat with a yellow feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Navigator, who enjoyed hunting, Reynard was taken on many hunting expeditions. A gifted student he started as a Navigator, but he got bored and became a Sailor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day
Flaws: Fearful. Bonds: Job, Nature, Adventurer, Criminal record. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 7 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Trey Appleton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He keeps his white hair in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Religious. Occupation: Sellsword
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Tim Tickle, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a blue suit, brown shirt, and green tie. His head has been shaved. His blue eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Tim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he has a crush on the local cartwright
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly, Shy. Occupation: Roofer
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Iolite (70 gp).
Diggory Yeardley, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with top hat. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His black hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Diggory was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He became a Gardener soon after.
Motivation: To be a Locksmith again; and further expansion of business
Flaws: Ugly, Shy. Bonds: Rich, Religious, Job. Occupation: Gardener
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
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