Trey Beverly, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear grey pants and tee shirts. He has a blonde handlebar mustache and slicked back blonde hair. This violet eyed northerner is not easily forgotten.
Personality: This man loves writing and to teach people writing more than just about anything. He is able to make almost anything out of random pieces of junk.
History: Trey was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He struck the Mortician job and began his own company from there.
Motivation: Sabotage a competitor; and he is wracked by social anxiety
Ideals: Artistic, Gifted, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Hubert Atterton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
William Blythe, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his long chestnut hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Around other people he will do his best to conceal his emotions and appear jolly.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Mentor, Adventurer. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. Brass mug with jade inlays (200 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Heavy wooden shield.
Hubert Remington, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Adventurer, Rich. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 70 pp. 1 Minor magic item.
Balimaar Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a scimitar on his belt. He sports a long red beard, and similarly colored long hair. His eyes are green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Bookbinder, but he was a colossal failure. He has achieved small success as a Cartwright.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Fighting. Flaws: Depressed, Mundane. Bonds: Job, Military. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
