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NPC Generator

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Advanced [show]


Dustin Fidget, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His auburn hair has been sun bleached extensively. His fierce green eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is a Metallic Dragon in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Ideals: Entrepeneur, Opinionated. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Dustin Fidget, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 700 sp. 3 Tanglefoot bags.


Social Check DCs


Anselm Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. He has a slight overbite and is overall scrawny. His red hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Optimist, Impeccable. Bonds: Job, Rich. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Anselm Tattersall, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)7 (-2) 10 (+0)18 (+4)
Skills History +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright red hair and a scraggly beard. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Religious, Enemies. Occupation: Sage

Voice: Whispers

Attributes [hide]

Guy Anderton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hunter Clifford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing the road beaten gear of a warrior. His black hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and marry his brother to traveling adventurers

Ideals: Fighting, Professionalism, Persistence. Bonds: Family, Rich. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Hunter Clifford, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Simon Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He has a moderate pudge and is not very fit. His moppish blonde hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: He was born into a rich family. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated, Logical. Bonds: Rich, Adventurer, Criminal record. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Harper, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 50 pp.


Social Check DCs

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