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Advanced [show]


Adelard Atterton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears tan painted combat armor at almost all times, and his gloved hand is found clutching a greataxe. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends.

Flaws: Insane, Antagonistic. Bonds: Adventurer, Attractive. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Adelard Atterton, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gunter Beverly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Gunter studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: Doesn't want to be a Miner and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Gunter Beverly, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Solid gold idol (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alex Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. With bright red hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Priest business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac. Bonds: Job, Rich. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Alex Clayton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 cp. Silver pearl (80 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Reynard Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His brown hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Reynard Wellington, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 2 Smokesticks. 2 Smokesticks. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Drogo Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a sai on his belt. He wears his golden hair down. He is baby faced.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He inherited the family business which he has now maintained for 5 years.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Marleigh, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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