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NPC Generator

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Advanced [show]


Nicholas Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy brown suit. He has styled his golden hair well, parting it to the right. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the west. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Nicholas Ainsworth, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)6 (-2) 12 (+1)19 (+4)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Henry Jacobs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man typically wears black cloth garments or leather armor. His black hair and beard is wavy and long. His eyes, though not visible through his cowl, are violet.

Personality: He dislikes all the random violence that takes place in the west. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist, Logical, Gifted. Bonds: Adventurer, Rich. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Henry Jacobs, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs


Hunter Blyth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a feathered hat to hide his balding. His eyes are likewise gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his writing dream.

Motivation: To unite with his sister; and doesn't want to be a marshal and was forced into it by his family

Ideals: Disciplined, Artistic. Bonds: Rich, Immigrant, Family. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Blyth, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 17 (+3)16 (+3)
Skills Athletics +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. Black pearl (600 gp).


Social Check DCs


Drogo Beverly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Bather, Drogo learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Drogo Beverly, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Light wooden shield. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Adelard Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Sellsword.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Job, Family. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Garfield, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Zircon (50 gp).


Social Check DCs

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