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NPC Generator

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Advanced [show]


Lewis Easton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a hunchback. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was granted arcane powers by his dying sister.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Lewis Easton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)6 (-2) 8 (-1)12 (+1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Blue star sapphire (800 gp). Coral (130 gp). Red garnet (130 gp).


Social Check DCs


Hubert Rodney, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His long auburn hair reaches down to his waist. His hazel eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends

Ideals: Persistence. Flaws: Fearful, Ugly. Bonds: Criminal record, Adventurer. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Hubert Rodney, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)6 (-2) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Good lock. 1 Hourglass.


Social Check DCs


Patrick Vance, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a white costume with the symbols of his god on his torso. His right hand appears badly burned and disfigured. His blonde hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Map Maker, Patrick learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He's looking for his big break.

Bonds: Adventurer, Rich, Job, Nature. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Patrick Vance, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 8 (-1)10 (+0)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Red spinel (60 gp). Chrysoprase (80 gp). Lapis lazuli (16 gp). Star rose quartz (80 gp). 1 Good lock. 1 Disguise kit. 1 Climber’s kit.


Social Check DCs


Henry Wheatley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He has a red handlebar mustache and slicked back red hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Henry's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Henry Wheatley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lance Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has a moderate pudge and is not very fit. His white hair, when down, is lengthy. He has gleaming, smiling amber eyes.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a hunter and was forced into it by his family

Flaws: Addict. Bonds: Job, Religious, Family, Military. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Lance Hadley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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