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Advanced [show]


Everard Woods, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His moppish black hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Apothecary in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Detective, but he got bored and became a Apothecary. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He desires power and/or immortality.

Ideals: Persistence. Flaws: Insane, Disease. Bonds: Rich, Job, Adventurer. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Woods, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Geoffrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Sculptor, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Engraver for hire.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane. Bonds: Family, Nature, Job. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Geoffrey Livingstone, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)16 (+3) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Good lock. 1 Bullseye lantern. 1 Backpack.


Social Check DCs


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with tan stripes complete with hood. He carries with him a set of lances on his belt, each one with a amber on the hilt. He has no hair. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Ploughman, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Bradshaw, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple white line shooting up and back down. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Gerald Hadleigh, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2700 sp.


Social Check DCs


Solomon Dudley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He is portly but not overly obese. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the west. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. When Solomon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his poetry dream.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Pacifist, Artistic. Flaws: Shy, Racist. Bonds: Military. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Solomon Dudley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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