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NPC Generator

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Advanced [show]


Frederick Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His white hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 8 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Frederick Quinton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)17 (+3) 10 (+0)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Buckler.


Social Check DCs


Kody Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears grey painted combat armor at almost all times. He is an epitome of beauty. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: Kody was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Kody Barlow, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)7 (-2) 15 (+2)7 (-2)
Skills Arcana +0, Deception +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alex Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean white cloak covering his clean studded leather. He has a black handlebar mustache and slicked back black hair. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: Alex was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: To unite with his sister.

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Job, Family. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Alex Wakefield, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 5 (-3)11 (+0)
Skills Perception -1, Performance +2
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


William Riley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is styled in orderly dreadlocks. He has green eyes and a green hat with a tan feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Secretive, Antagonistic. Bonds: Mentor. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Riley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)8 (-1) 16 (+3)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Everburning torch. 4 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Richard Fidget, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet armored body suit, with a simple blue line shooting up and back down, and a wedding ring on his right hand. He has a very tight haircut. He has a dull look in his green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Professionalism. Bonds: In love, Religious. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Fidget, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 10 (+0)18 (+4)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. Moonstone (80 gp). Blue quartz (7 gp).


Social Check DCs

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