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NPC Generator

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Advanced [show]


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is wearing colorful clothing, dressed as a Carter. He wears a small hat to cover his moderate length blonde hair. His eyes are likewise green.

Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast forest. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Henry Easton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 3 (-4)16 (+3)
Skills Perception -2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp.


Social Check DCs


Don Garrick, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has silver hair. His eyes are a pleasant violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Don hails from a village terrorized by drow. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he has decided he is irredeemable

Ideals: Gifted. Bonds: Job, Adventurer, Enemies, Criminal record. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Don Garrick, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 8 (-1)17 (+3)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 70 pp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Cory Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Cory Thackeray, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)18 (+4) 7 (-2)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 8
Languages Common, Goblin, Auran, Giant, Orc
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Byron, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan cloak and cross-gartered grey stockings. His hair is auburn and curly. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Frederick Byron, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3

Possessions: 48000 sp.


Social Check DCs


Gerald Tyndall, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His hair is cut close to his head. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Born in the south his family was never financially stable. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Optimist, Persistence. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Gerald Tyndall, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs

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