Norman Bradshaw, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a brown cloak and cross-gartered green stockings. His red hair is braided into rings. His fierce hazel eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom.
Ideals: Opinionated, Pacifist. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Masseuse
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Aldous Fawcett, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His golden hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.
History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to pay off his debts
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor, Debt. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Shane Hadley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear brown pants and tee shirts. He has no hair. His eyes are amber and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 300 gp.
Conrad Astley, Male Human [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. His hair is chestnut and very short. His eyes are amber and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a desert tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: An old rival family wants him found; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Actor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1 Climber’s kit. 1 Superior lock. 1 Simple lock.
Hugh Benson, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
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