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Advanced [show]


Chad Tickle, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He has done his best to style his silver hair to look like a famous performer. He has amber eyes and a tan hat with a blue feather.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Chad hails from a village terrorized by dire rats. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Ugly, Shy, PTSD. Bonds: Enemies. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Chad Tickle, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with music.

History: He was born at the edge of vast plains. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to be a mercenary again

Ideals: Justice, Artistic. Bonds: Nature, Job, Rich. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Roland Benson, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Nature, Job, Religious. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Anthony Kenley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Kyle Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His golden hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: He was born in a small forest village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Adventurer, Nature, Immigrant, Religious. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Kyle Hayhurst, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 17 (+3)11 (+0)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Peter Rodney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His golden hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Peter was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Persistence, Philantrophist. Bonds: Religious, Job, Military. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Peter Rodney, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 6 (-2)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs

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