Randal Barney, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac. Bonds: Nature, Adventurer. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: Aquamarine (400 gp). Deep blue spinel (400 gp).
John Marlee, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a colorful flower in his golden hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Laborer. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: To be a Mayor again; and he'd like to take his coworkers down a peg
Ideals: Justice. Bonds: Attractive, Job, Slave. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 8000 cp.
Wymar Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long chestnut beard with little hanging trinkets. He has several tiny ruby earrings on each ear.
Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Depressed, Shy. Bonds: Rich, Religious. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Percival Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a red handlebar mustache and slicked back red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Percival studied abroad. His druidic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Ideals: Fighting, Gifted. Flaws: Shy, Greedy. Bonds: Rich. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Cory Woods, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Stableman. He is portly but not overly obese. His white hair is smooth and relatively long. His face is scarred and worn.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 27000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
