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Advanced [show]


Wymar Tickle, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a blue vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his auburn hair down. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Wymar was born the youngest of three triplets. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Ideals: Artistic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Wymar Tickle, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. Jet (130 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Sardonyx (60 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Guy Addington, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting tan shirt and pants. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is red and curly. His fierce brown eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Miller, Guy learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Rich, Adventurer, Job, In love. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Addington, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 15 (+2)7 (-2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Ralf Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His skin is fair and his fingers are delicate and long. His black hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and meet up once more with his childhood friend

Flaws: Racist, Antagonistic. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Ralf Hayden, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 10 (+0)5 (-3)
Skills Insight +3, Performance +0
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 pp. Moss agate (9 gp). Black star sapphire (500 gp). Star rose quartz (60 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Huckabee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is wearing a long, tan, dusty cloak. His blonde hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Conrad Huckabee, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Nicholas Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Nicholas Shelly, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 8 (-1)9 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs

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