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Advanced [show]


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes are brown and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Mentor, Job, Family. Occupation: Actor

Voice: French accent

Attributes [hide]

Guy Acton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 8000 cp. Brown-green garnet (110 gp). Rhodochrosite (16 gp).


Social Check DCs


Jocelyn Cotton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light green in addition to tight pants. His head has been shaved. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants a kiss; and he is greedy

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, In love, Has a crush. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Jocelyn Cotton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)8 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Anthony Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear flannel. His chestnut hair is cut short. He has gleaming, smiling brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Anthony Shelley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Clapham, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey wide-brimmed hat and grey clothes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears a wide-brimmed hat to hide his balding. His green eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up dagger and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Immigrant, Nature, Adventurer. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Kyle Clapham, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Sard (50 gp).


Social Check DCs


Arnold Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and dresses like a well dressed Cartwright does. His left leg appears badly burned and disfigured. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Beggar, but he got bored and became a Cartwright. He was granted necromantic powers by his dying sister.

Motivation: Expand his business; and to be a beggar again

Ideals: Professionalism, Gifted. Bonds: Job, Attractive. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Arnold Tewksbury, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 12000 cp. Amber (40 gp). Hematite (12 gp). Golden pearl (40 gp).


Social Check DCs

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