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NPC Generator

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Advanced [show]


Adam Beverly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fine chain shirt which he covers with white colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He has a long white beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Entrepeneur, Artistic, Fighting. Bonds: Slave. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Adam Beverly, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Guy Walpole, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a black costume with the symbols of death on his torso. With a patchy silver beard and wild silver hair. His amber unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom.

Flaws: Disease, Antagonistic, Shy. Bonds: Nature. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Walpole, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. 1 Silk rope. 1 Magnifying glass. 1 Hourglass.


Social Check DCs


Shane Yardley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in red turtlenecks beneath a green coat with blue slacks. His hair is long and silver with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator mother left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Insane, Disease, Fearful. Bonds: Family. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Shane Yardley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears brown leather gloves, a brown jacket, and tight pants. His red hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gerard hails from a village terrorized by illithids. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Joker, Justice. Bonds: Attractive, Enemies, Adventurer. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Gerard Gresham, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. With bright golden hair and a scraggly beard. His eyes are likewise gray. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the south. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist, Gifted. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Tim Barclay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 17 (+3)11 (+0)
Skills Arcana +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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