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NPC Generator

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Advanced [show]


Gerard Hampton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a worn and beaten armor, and his gloved hand is found clutching a whip. He keeps his auburn hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: Born in the north to a Baker, Gerard learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Family. Occupation: Baker

Voice: French accent

Attributes [hide]

Gerard Hampton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. He wears his blonde hair down. His green eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the east to a Miller, Wymar learned a great deal about his father's area of expertise. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Miller.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Attractive, Job. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Wymar Merton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Everard Ridley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Everard Ridley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Average lock. 1 Healer’s kit. 1 Superior lock.


Social Check DCs


Anselm Peyton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear blue tank tops with violet pants. He keeps his long blonde hair kept up in a rat tail. He has several tiny amber earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Anselm managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is content.

Flaws: Shy, Mundane. Bonds: Rich, Criminal record, Slave. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Peyton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Randal Chester, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Jeweler. His skin is also unnaturally pale. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered poetry. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly, Insomniac, Disease. Bonds: Religious, Nature. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Randal Chester, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp. Tourmaline (120 gp). Citrine (20 gp). 1 Half-Plate.


Social Check DCs

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