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Advanced [show]


Percival Shelley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His long auburn hair reaches down to his waist. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Percival Shelley, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Rose (20 gp). 1 Minor magic item.


Social Check DCs


Kyle Langston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Flaws: Insomniac, Impulsive. Bonds: Rich, Adventurer, Attractive. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Kyle Langston, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Silver comb with moonstones (400 gp).


Social Check DCs


Simon Gracey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky green painted plate armor. His brown hair is braided into rings. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Simon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a brewer and was forced into it by his family

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Family, Mentor. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Simon Gracey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 13 (+1)8 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Disguise kit. 1 Crowbar. 1 Simple lock.


Social Check DCs


Gomory Watson, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his longbow ready. His hair is blonde and curly. His gray unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east, but his parents moved at a very young age to the west. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Fighting, Gifted, Opinionated. Flaws: Disease. Bonds: Immigrant. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Gomory Watson, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Rhodochrosite (8 gp). Sard (60 gp).


Social Check DCs


Manfred Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a green suit, brown shirt, and violet tie. His tied-back hair is white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Manfred Middleton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Blue quartz (4 gp). 1 Silver holy symbol. 1 Masterwork manacles.


Social Check DCs

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