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NPC Generator

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Advanced [show]


Bernard Beitz, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He has a very tight haircut. This hazel eyed westerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: He got into the Courier business at a young age. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Bernard Beitz, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)16 (+3) 8 (-1)11 (+0)
Skills Athletics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan, Undercommon, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1

Possessions: 39000 sp. Red garnet (90 gp). Hematite (10 gp). Malachite (10 gp). Golden pearl (90 gp). 1 Minor magic item.


Social Check DCs


Thomas Alby, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his scythe. His white hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: He was born in the west. A gifted student he started as a Mortician, but he got bored and became a Baker. He struck the Baker job and began his own company from there.

Motivation: Further expansion of business; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Immigrant, Job. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Thomas Alby, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright black hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted divine powers by his dying sister.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Forgetful, Racist. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Shane Ridley, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)5 (-3) 16 (+3)7 (-2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Roland Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and blonde. His gray eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: Roland was raised in a hard working conservative environment. A gifted student he started as a Gardener, but he got bored and became a Dyer. He has worked as a Dyer like his mother before him.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Flaws: Secretive, Selfish. Bonds: Job, Religious. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Roland Trollope, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 8000 cp.


Social Check DCs


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. With bright auburn hair and a scraggly beard. His skin is flawless and his violet eyes scan people very quickly.

Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. During his travels, Trey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Trey Denholm, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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