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NPC Generator

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Advanced [show]


Gerald Kimberly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His silver hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a poor family in the city he treasured whatever gifts he got. Gerald was born on a far southern forest where he grew up under the tutelage of his father, an expert Engraver. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Flaws: Shy, Fearful. Bonds: Attractive, Family, Poor, Immigrant. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Gerald Kimberly, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3100 sp.


Social Check DCs


Cory Warwick, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a red suit. His auburn hair is lengthy. He has several tiny ruby earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: When he was but 3 years old his parents immigrated from the south. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and many giants want him driven away

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Warwick, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Clerebold Windsor, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Courier. His brown hair is unkempt and raggedy. His eyes are blue and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Clerebold hails from a village terrorized by gnolls. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Clerebold began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he feels threatened by others

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Courier

Voice: American accent

Attributes [hide]

Clerebold Windsor, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)7 (-2) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Gerard Graeme, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a long auburn beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was raised in a island tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Justice. Bonds: Nature, Job, Adventurer. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Gerard Graeme, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: Chrysoberyl (130 gp). Rhodochrosite (4 gp). Red-brown spinel (130 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Pickering, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Knight uniform. His chestnut hair is greasy and uncared for. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Knight, Richard learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Knight. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Richard Pickering, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs

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