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NPC Generator

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Advanced [show]


Odo Yorke, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He has moderate length white hair. He has gleaming, smiling amber eyes.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He invites people to come help in his community garden.

History: He got into the Bricklayer business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Bricklayer soon after.

Motivation: Expand his business; and he's in love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Odo Yorke, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs


Solomon Braxton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: When he was but 5 years old his parents immigrated from the east. From his teen years he was always beautiful and desirable, so people have always doted on him. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To end his boredom; and a rival would like him out of the picture

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Solomon Braxton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Onyx (70 gp).


Social Check DCs


Raymond Perry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is cut jaggedly and amateurishly. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Mortician in town.

History: Born in the west to a Mortician, Raymond learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To be a Shoemaker again; and wants to open a new tavern

Ideals: Entrepeneur, Athletic. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Raymond Perry, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears rags and sports a simple walking cane. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Merchant, who enjoyed hunting, Nicholas was taken on many hunting expeditions. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Nicholas Dalton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Athletics +5, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Blue sapphire (900 gp). Aquamarine (600 gp). Alexandrite (600 gp). 2 Alchemist’s fire. 1 Everburning torch. 5 Acid flasks.


Social Check DCs


Diggory Windsor, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east his family was never financially stable. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Diggory Windsor, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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