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Advanced [show]


Trey Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long red beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Trey was born on a far western plains where he grew up under the tutelage of his father, an expert Spice Merchant. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Attractive, Enemies, Immigrant. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Wilberforce, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Trey Morton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a violet tunic with yellow highlights, and long brown pants that bunch up around his shoes, marred by sweets. He keeps his red hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Trey studied abroad. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Depressed. Bonds: Rich, In love. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Trey Morton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is a Deep Scion in disguise. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Drogo Coombs, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Rolf Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: Born in the south to a Blacksmith, Rolf learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Persistence. Flaws: Terse. Bonds: Poor, Job, Nature. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Rolf Wesley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Hunter Digby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length chestnut hair. He has several tiny topaz earrings on each ear.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Hunter Digby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Red-brown spinel (100 gp). Red garnet (100 gp). Freshwater pearl (6 gp). 1 Masterwork Common Melee.


Social Check DCs

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