Gerard Nash, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a green armored body suit, with a simple black line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to cover his moderate length silver hair. He wears a mask on his face.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gerard was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: A deep hatred of gnolls; and marry his brother to traveling adventurers
Bonds: Slave, Enemies, Family, Rich. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Gerard Deighton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His Stetson hat is riddled with cuts and holes. His eyes are violet and beady.
Personality: He dislikes all the random violence that takes place in the east. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and retire the richest man in the east
Ideals: Entrepeneur, Pacifist. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Masseuse
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Onyx (70 gp). Alexandrite (400 gp). 1 Breastplate.
Odo Clare, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a flattop hair cut. His green eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across
History: He got into the Barrister business at a young age. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 7 years.
Motivation: To end his boredom; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Job, Nature. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1500 sp. Malachite (15 gp). Malachite (15 gp). Obsidian (15 gp).
Guy Brandon, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears pastel trousers with white and brown striped suspenders. He wears various colorful collared shirts. His silver hair is cut short. His brown eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.
History: A powerful slaver made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Philantrophist. Bonds: Religious, Mentor, Adventurer. Occupation: Roofer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Dustin Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a long red beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.
History: Dustin lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. By chance he met his sister recently and the two have been together since.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Artistic. Bonds: Family. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Spyglass. 1 Bullseye lantern. 1 Magnifying glass.
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