Odo Badger, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Adventurer does. His auburn hair is lengthy. He has several tiny jet earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments
History: Odo was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and money/treasure
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: Obsidian (8 gp). Moss agate (8 gp). Deep green spinel (130 gp). 1 Chain shirt.
Ernest Everly, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright chestnut hair and a scraggly beard. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich northern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.
Motivation: Wishes to resurrect an old love; and a rival would like him out of the picture
Ideals: Impeccable. Bonds: Attractive, Rich, Criminal record, In love. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 pp. Hematite (5 gp). 1 Disguise kit. 1 Disguise kit. 1 Climber’s kit.
Adelard Shirley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a brown handlebar mustache and slicked back brown hair. His gray eyes peer out from beneath his wide-brimmed brown hat.
Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He feels kind of lost in life.
Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Religious. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 600 sp.
Tim Harper, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. With a patchy blonde beard and wild blonde hair. His eyes are a pleasant brown.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered
History: Tim lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Slave, Family. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2100 sp. Emerald (900 gp). Iolite (20 gp).
Tim Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a tan coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. He carries with him a set of falchions, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He has brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away; and revenge
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
