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NPC Generator

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Advanced [show]


Reynard Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple blue line shooting up and back down. He has a slight overbite and is overall scrawny. His white hair is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with dancing.

History: He comes from a rich northern family. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Reynard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Reynard Fulton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Heward Abram, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent mother

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Attractive, Family. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Heward Abram, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Blue quartz (8 gp). Freshwater pearl (8 gp).


Social Check DCs


Anthony Fulton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Shy, Antagonistic, Racist. Bonds: Mentor. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Fulton, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)6 (-2) 15 (+2)16 (+3)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs


Ralf Davenport, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with painting.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Ralf Davenport, Male Human Fighter 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. Azurite (16 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Richard Ashley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His feathered hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Richard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the west. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Ashley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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