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NPC Generator

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Advanced [show]


Charles Stafford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is auburn. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Charles Stafford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Frederick Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He is physically well-built. His golden hair is long and unkept. His eyes are a pleasant blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful wizard made him what he is. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Frederick's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Frederick Dayton, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Axton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a blue scarf. He has a moderate pudge and is not very fit. He keeps his silver hair in a flapper bob. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Tim Axton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 6 (-2)17 (+3)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 200 gp. 4 Antitoxin. 2 Alchemist’s fire. 2 Acid flasks.


Social Check DCs


Aldous Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is bristling with hidden weapons, mostly glaives and longswords. His white hair is thinning but still full. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Disciplined. Bonds: Attractive, Criminal record, Adventurer, Rich, Immigrant. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Aldous Bentham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 7 (-2)11 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 8
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Raymond Ainsley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man tends to wear a white poncho over his likewise colored trousers and shirt. His red hair has been sun bleached extensively. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered singing. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Justice, Optimist, Artistic. Bonds: Nature. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Raymond Ainsley, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs

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