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NPC Generator

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Advanced [show]


Gerard Elton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Doctor uniform. He keeps his brown hair in a pixie cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and sabotage a competitor

Flaws: Depressed, Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Gerard Elton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Ralf Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Ralf Carlisle, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Cloth of gold vestments (170 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item.


Social Check DCs


Gomory Carlisle, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His long brown hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Carlisle, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)12 (+1) 14 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Stafford, Male Human [Permalink]

Personal [hide]

Description: This western man wears a fancy blue suit. His clothes are grease stained in places. He wears his silver hair up in a very large beehive style do. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 15th year, his parents were killed by a dire rats raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of dire rats; and he desires power and/or immortality

Bonds: Attractive, Poor, Immigrant, In love, Enemies, Adventurer. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Stafford, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 6 (-2)15 (+2) 10 (+0)18 (+4)
Skills Acrobatics +0, Deception +6
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +6

Possessions: 200 gp.


Social Check DCs


Raymond Digby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male sports red clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His eyes are violet.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He also has developed a complete distrust of the Carter profession.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Carter, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and retire the richest man in the east

Ideals: Entrepeneur. Bonds: Enemies, Job, Mentor, Rich. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Digby, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs

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