Peter Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Peter was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has worked as a Bellfounder like his mother before him.
Motivation: Wants to raise his children well; and to prove his worth to the world
Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Slave, Family. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 18000 cp.
Gerald Richie, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. His moppish black hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: To clean up the streets; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Gifted. Flaws: Shy, Disease. Bonds: Criminal record, Guardian. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Good lock.
Roland Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, and carries hand crossbows. He wears his silver hair down. His eyes are hazel and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He now owns his own business.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Fighting, Philantrophist. Bonds: Military, Job, Religious. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Theodoric Darlington, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and silver with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Theodoric will drive conversation. He has all his life been fascinated with painting.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Extrovert, Artistic, Entrepeneur. Flaws: Insane. Bonds: Poor. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Coral (100 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Darkwood Buckler.
Dean Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is bristling with hidden weapons, mostly morningstars and swords. His hair is always cut to a buzz. He has a dull look in his violet eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Bonds: Criminal record, Enemies, Religious, Poor. Occupation: Performer
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. A delicate brass dragon egg (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).
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