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NPC Generator

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Advanced [show]


Jocelyn Ansley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is renowned for his bright brown suits and hats. His right hand appears badly burned and disfigured. He wears his golden hair up in a very large beehive style do. He has gray eyes and a brown hat with a blue feather.

Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a desert tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Nature, Immigrant. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Jocelyn Ansley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Frederick Hackney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears bulky violet painted plate armor. His blonde hair is heavily combed to the left. His violet eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: Gifted from a young age, Frederick studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Priest.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Frederick Hackney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Patrick Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish silver hair is in a traditional bowl cut. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Patrick hails from a village terrorized by dire rats. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: He wants to get laid.

Ideals: Athletic, Artistic. Bonds: Has a crush, Family, Enemies. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Patrick Windsor, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He has styled his black hair well, parting it to the right. This violet eyed southerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: In love. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Adelard Mitchell, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp. Smoky quartz (20 gp).


Social Check DCs


William Hornsby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His long black hair reaches down to his waist. His brown eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

William Hornsby, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)18 (+4) 15 (+2)14 (+2)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Aquan, Auran, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6

Possessions: 400 gp. Gold dragon comb with red garnet eye (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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