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NPC Generator

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Advanced [show]


Lewis Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is cut short. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Lewis took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Ryley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Masterwork studded leather.


Social Check DCs


Theodoric Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of strength on his torso. He is physically well-built. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His eyes are green.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with singing.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He has worked as a Actor like his mother before him.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Artistic. Flaws: Hedonist, Depressed. Bonds: Mentor, Job. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Harlan, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 60 pp. Finely wrought small gold bracelet (70 gp). 1 Minor magic item.


Social Check DCs


Solomon Gentry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter.

Flaws: Antagonistic. Bonds: Adventurer, Family, Criminal record, Slave. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Solomon Gentry, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)10 (+0) 17 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Jocelyn Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His white hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Sellsword, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Guard and was forced into it by his family.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Nature, Family. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Jocelyn Benson, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Athletics +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His white hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Military. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Gerald Copeland, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Superior lock. 1 Magnifying glass.


Social Check DCs

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