William Davenport, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his scythe. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Gifted. Bonds: Job, Military. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield. 1 Half-Plate.
Thomas Halsey, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His deerstalker hat is riddled with cuts and holes. His eyes are gray.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He is wracked by social anxiety; and further expansion of business
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Ignan, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Chain shirt.
Hugh Ansley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a pastel broad hat and pastel clothes. He has no hair. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.
Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found
Ideals: Optimist. Flaws: Ugly, Disease, Insane. Bonds: Poor, Family. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Ralf Redfield, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His golden hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Guardian, Attractive, Job. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Gerard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears grey cloth garments or leather armor. His long silver hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: Human compassion; and he has money and likes to spend it
Ideals: Gifted. Flaws: Mundane, Ugly, Racist. Bonds: Rich. Occupation: Dilettante
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
