Clerebold Wedgwood, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is lazy, self-centered, vain, and jealous.
History: The child of a Soapmaker, who enjoyed hunting, Clerebold was taken on many hunting expeditions. Clerebold was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Bellfounder. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Nature, Immigrant. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Azurite (16 gp). Iolite (30 gp). Lapis lazuli (16 gp).
Hugh Chatham, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair has been sun bleached extensively. This brown eyed easterner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk
Ideals: Impeccable. Bonds: Poor, In love, Slave, Adventurer. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 15000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Conrad Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, wearing grey shirts, loose pants, and blazers most of the time. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his Stetson grey hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His father raised him in a mountain cabin. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.
Motivation: Meet up once more with his childhood friend; and he's in love
Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2100 sp. 1 Half-Plate.
Rolf Yorke, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with pastel colored cloaks and clothing, he is not a threatening figure. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the south his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He inherited the family business which he has now maintained for 2 years.
Motivation: He feels threatened by others; and to be a baker again
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 600 sp. 1 Superior lock. 1 Hourglass.
Robert Atherton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a yellow shirt with thin brown vertical stripes and pastel pants. His hair is white and curly. His eyes are amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He's since become an addict/alcoholic.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Criminal record. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!