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NPC Generator

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Advanced [show]


Diggory Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Athletic, Justice, Artistic. Flaws: Ugly, Shy. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Diggory Hartford, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 sp. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Adelard Camden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Sailor. His blonde hair is singed and shortened. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Miller, who enjoyed hunting, Adelard was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Sailor and occasionally as a mercenary.

Motivation: To clean up the streets; and he's looking for his big break

Flaws: Ugly, Addict. Bonds: Job, Nature, Adventurer, Guardian. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Camden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Black pearl (700 gp).


Social Check DCs


Thomas Nash, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His red hair is styled in orderly dreadlocks. His eyes are hazel and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he's in love

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Mentor, Immigrant, Has a crush. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Thomas Nash, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)7 (-2) 10 (+0)17 (+3)
Skills Investigation +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Everburning torch. 3 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. He has moderate length blonde hair. His eyes are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Wymar has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist. Flaws: Ugly, Mundane, Disease. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Wymar Gentry, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Elven, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Wentworth, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His brown hair, when down, is lengthy. He has gleaming, smiling amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Hugh hails from a village terrorized by gnolls. A gifted student he started as a Armorer, but he got bored and became a Detective. He struck the Detective job and began his own company from there.

Motivation: A deep hatred of gnolls; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Guardian, Enemies, Job, Family. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Hugh Wentworth, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)8 (-1) 18 (+4)14 (+2)
Skills Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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