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NPC Generator

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Advanced [show]


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is smooth and relatively long. His fierce gray eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of western immigrants he idolized his father. Roger was born on a far western forest where he grew up under the tutelage of his father, an expert Bookbinder. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Roger Mitchell, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


William Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is greasy and uncared for. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Architect, who enjoyed hunting, William was taken on many hunting expeditions. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Nature, Military. Occupation: Servant

Voice: Russian accent

Attributes [hide]

William Dayton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ralf Shelby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His moppish auburn hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Ralf Shelby, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Percival Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized amber on his right hand. His silver hair is greasy and uncared for. His eyes are amber.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Priest. He now owns his own business.

Motivation: Money/treasure; and he is greedy

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Percival Quinton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tim Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting red shirt and pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is greying and his face has many wrinkles. His eyes are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: Tim was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Marshal job and began his own company from there.

Motivation: Expand his business; and he has money and likes to spend it

Flaws: Shy, Selfish. Bonds: Rich, Job, Nature. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Tim Lincoln, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Athletics +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +6

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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