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NPC Generator

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Advanced [show]


Randal Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered spear and tarnished warhammer as well. He keeps his long auburn hair kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Hunter profession.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Job, Rich. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Randal Wedgwood, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large grey jacket. His auburn hair is cut short. He has green eyes and a grey hat with a tan feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Doctor, but he got bored and became a Banker. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day

Flaws: Insomniac, Fearful. Bonds: Criminal record, Job, Rich. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

John Dalton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Silver chalice with lapis lazuli gems (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs


Robert Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: Wants his loneliness to end; and he has a crush on the local bellfounder

Ideals: Passionate. Bonds: Slave, Immigrant, Nature, Has a crush. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Robert Appleton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow small hat and yellow clothes. His hair is silver, silky, and of moderate length. His brown eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and to prove his worth to the world

Ideals: Joker, Artistic. Flaws: Insane, Impulsive. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Arnold Halsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Lance Soames, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered scythe and tarnished monstrous two handed axe as well. His hair is greying and his face has many wrinkles. He has a dull look in his blue eyes.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: Lance was raised in a hard working conservative environment. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Lance Soames, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)9 (-1) 11 (+0)8 (-1)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Black pearl (900 gp). Star ruby (1500 gp).


Social Check DCs

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