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Advanced [show]


Robert Southey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He is afraid of women and trembles around them

History: Born in the east to a Sage, Robert learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He got away from his former life and has fallen to alcoholism.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Impeccable. Flaws: Shy, Addict. Bonds: Immigrant, Job, Has a crush. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Southey, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Sard (60 gp). Hematite (13 gp).


Social Check DCs


Raymond Alby, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright blue suits and hats. He keeps his golden hair in a pixie cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the south his family was never financially stable. He has had some formal painting training, and achieved minor success. He was granted divine powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Raymond Alby, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 17 (+3)7 (-2)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Sherwood, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His red hair is cut short. He has a dull look in his hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Regain custody of his son; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac. Bonds: Nature, Criminal record, Family. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Gerard Sherwood, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Obsidian (4 gp). Aquamarine (900 gp). Aquamarine (900 gp).


Social Check DCs


Heward Garrick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He has a long brown beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better world.

Motivation: Many orcs want him driven away; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Heward Garrick, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Solomon Northcott, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly bows and whips. He has white hair. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer, Poor. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Solomon Northcott, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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