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NPC Generator

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Advanced [show]


Gunter Allerton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, white, dusty cloak. His hair is always cut to a buzz. His gray eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's attracted to the PC; and wishes to resurrect an old love

Flaws: Antagonistic, Impulsive. Bonds: Rich, In love, Has a crush. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Gunter Allerton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 10 (+0)8 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Bloodstone (70 gp). Rose (70 gp). Black opal (900 gp).


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright red hair and a scraggly beard. His eyes are blue and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, In love, Mentor, Nature. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Trym Barton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Pink pearl (160 gp).


Social Check DCs


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Athletic, Justice, Entrepeneur. Bonds: Immigrant, Attractive. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Gerard Atherton, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Guy Tickle, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His red hair is thinning but still full. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: This man loves writing and to teach people writing more than just about anything. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and to be a glassblower again

Ideals: Artistic, Gifted. Bonds: Family, Adventurer, Job. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Guy Tickle, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: Solid gold idol (400 gp). 2 Holy water. 2 Acid flasks. 4 Antitoxin.


Social Check DCs


Simon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized blue coat and is in decent physical shape. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Simon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: To prove his worth to the world.

Ideals: Joker, Philantrophist. Flaws: Impulsive. Bonds: Religious. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Simon Bradshaw, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 900 sp.


Social Check DCs

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