Percival Preston, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and black with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Percival hails from a village terrorized by gnolls. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and a deep hatred of gnolls
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Mentor, Enemies. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 30000 sp. 1 Minor magic item.
Heward Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears brown cloth garments or leather armor. He has a long black beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Rich, Family. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Percival Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan shirt with thin yellow vertical stripes and green pants. He wears his chestnut hair down. He has a dull look in his green eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Insane, Disease. Bonds: Nature, Criminal record. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Diggory Colby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple white robe with tan stripes complete with hood. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.
History: He was born on a small isolated farm. He worked as a nervous Banker and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is unsatisfied with his job; and to be a architect again
Flaws: Insomniac, Secretive. Bonds: Military, Nature, Job. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 3 Antitoxin. 2 Alchemist’s fire.
Lance Ryley, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He is muscular with a powerful set of arms. His brown hair is heavily combed to the right. His eyes are hazel and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Religious, Adventurer. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 27000 cp.
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Their contribution stands as a beacon of hope for all adventurers!