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NPC Generator

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Advanced [show]


Guy Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue feathered hat and blue clothes. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of eastern immigrants he idolized his mother. He moved out west to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Immigrant, Adventurer, Has a crush. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Tewksbury, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frederick Ridley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His auburn hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Frederick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Frederick Ridley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Alex Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in green turtlenecks beneath a brown coat with black slacks. His hair, while still mostly black, has prominent grey streaks. He has several tiny ruby earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Alex studied abroad. There was a wharf not far from home where he often wandered off to fish. He was granted martial powers by his dying sister.

Motivation: Money/treasure.

Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Nature. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Alex Sheldon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak, and carries warhammers. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Poor, Slave. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Barlow, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 18 (+4)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 32000 sp. Emerald (800 gp). Eye agate (7 gp). Star rose quartz (40 gp).


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears red trousers with black and green striped suspenders. He wears various colorful collared shirts. He has wavy auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Ideals: Fighting, Pacifist. Bonds: Attractive, Nature, Enemies. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Clerebold Dayton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 8000 cp.


Social Check DCs

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