Wymar Dalton, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His black hair is styled in orderly dreadlocks. This violet eyed westerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Bertram Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Knight. His chestnut hair is heavily combed to the right. This brown eyed northerner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.
History: The child of a Scribe, who enjoyed hunting, Bertram was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and balancing his hectic life and new knight responsibilities is difficult
Flaws: Impulsive. Bonds: Job, Nature, Attractive, Family. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2400 sp.
Thomas Hadleigh, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a tan and white handkerchief worn on his left side. He keeps his blonde hair in a pixie cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has drifted from career to career and currently works as a Dilettante.
Motivation: To reunite with his absent father; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Family, Job. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Onyx (50 gp). 1 Masterwork manacles. 1 Silk rope. 1 Masterwork Thieves’ tools.
Robert Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel top hat and pastel clothes. His skin is fair and his fingers are delicate and long. His golden hair is knotted and matted. He has green eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He feeds upon the attention of others.
History: Robert was born with his father's beautiful face. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Artistic. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Charles Budd, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He is tall, broad shouldered and powerfully built. His hair is brown, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful slaver made him what he is. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Glassblower again; and he is wracked by social anxiety
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Job, Mentor. Occupation: Shoemaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. Solid gold idol (600 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Black velvet mask with numerous citrines (40 gp).
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