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Advanced [show]


Diggory Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. He has a penchant for wearing a ring with an oversized amber on his left hand. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast desert. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and to be a dilettante again

Flaws: Fearful. Bonds: Rich, Attractive, Job, Nature. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Diggory Kelsey, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Giant, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered spear and tarnished nunchaku as well. His black hair is braided into rings. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Hunter Kenley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Theodoric Camden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time and is in decent physical shape. His black hair has been sun bleached extensively. His amber eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small island village. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Antagonistic, Shy, Greedy. Bonds: Nature, Has a crush. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Camden, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Drogo Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Drogo Davenport, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Sard (30 gp). Banded agate (12 gp). Malachite (12 gp). Chalcedony (30 gp).


Social Check DCs


Theobald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown shirt with thin white vertical stripes and pastel pants. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are green and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Criminal record. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Pinkerton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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