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NPC Generator

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Advanced [show]


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His white hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Ainsworth, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Theodoric Everleigh, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He sports a flattop hair cut. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Farmer business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Farmer.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult.

Ideals: Optimist, Justice. Bonds: Job, Nature. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Theodoric Everleigh, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Richard Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a red scarf. He has shaved his head bald. His amber eyes are passionate and lively.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Addict, Insane. Bonds: Rich. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Richard Braxton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)10 (+0) 7 (-2)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Smokesticks.


Social Check DCs


Aldous Quinton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is still thick. His brown eyes peer out from beneath his deerstalker grey hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Flaws: Impulsive. Bonds: Rich, Guardian, Religious, Enemies. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Aldous Quinton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)15 (+2) 16 (+3)16 (+3)
Skills History +4
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 6000 cp. Freshwater pearl (5 gp). Golden pearl (120 gp). Onyx (30 gp).


Social Check DCs


Gunter Ogden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. His white hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and meet up once more with his childhood friend

Flaws: Addict, Disease. Bonds: Nature, Criminal record, Adventurer. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Gunter Ogden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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