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Advanced [show]


Patrick Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Patrick Altham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp. Fiery yellow corundum (500 gp). Azurite (7 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Gerard Woods, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left hand appears badly burned and disfigured. He has no hair. His violet unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Gerard Woods, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)15 (+2) 7 (-2)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Chrysoberyl (120 gp).


Social Check DCs


Thomas Shelley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to cover his moderate length white hair. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Body Guard business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Body Guard soon after.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Rich, Job. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Thomas Shelley, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)17 (+3) 17 (+3)15 (+2)
Skills Investigation +6, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Holton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a brown suit, red shirt, and black tie. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Gilbert Holton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 60 pp.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears violet trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His moppish brown hair is in a traditional bowl cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Opinionated, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Graeme, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)17 (+3) 9 (-1)14 (+2)
Skills Athletics +4, Stealth +1
Senses Passive Perception 9
Languages Common, Auran, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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