Guy Ogden, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He has a slight overbite and is overall scrawny. His long brown hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes; and he is greedy
Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: In love, Rich. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: Just what you see.
John Brent, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He has moderate length white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and expand his business
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Robert Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. He has no hair. His eyes, though not visible through his cowl, are amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his mother.
History: He is the product a well kept family trust fund and as such has never really known need. In his 11th year, his parents were killed by a illithids raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Terse. Bonds: Rich, Enemies. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. Golden pearl (70 gp). Black pearl (400 gp). Violet garnet (400 gp). 1 Minor magic item.
Ernest Webley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in black turtlenecks beneath a grey coat with red slacks. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Ernest was born on a far northern plains where he grew up under the tutelage of his father, an expert Ploughman. Days after completing his studies, news broke out that his hometown was attacked by giants. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Someone believes him a fraud.
Flaws: Terse, Impulsive. Bonds: Immigrant, Religious, Enemies. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Bloodstone (80 gp). Alexandrite (600 gp). Red garnet (100 gp). 1 Superior lock. 1 Hourglass.
Ralf Everleigh, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His hair is short and brown. He wears an eyepatch.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Secretive, Fearful. Bonds: Military. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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