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NPC Generator

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Advanced [show]


Conrad Hartford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple red robe with violet stripes complete with hood. His hair is brown and very short. He has gleaming, smiling brown eyes.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Conrad studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: In love. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Conrad Hartford, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. 1 Magnifying glass. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He usually wears his green robe and has his axe always slung over his shoulder. His whole body is exceptionally muscular. He is bald on top and has large black tufts of hair around his ears. He is baby faced.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Military. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Patrick Gresham, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 8 (-1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Marston, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears professional attire. He has wavy red hair. His fierce amber eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Dean was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Marston, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 sp. Fire opal (900 gp). 1 Minor magic item.


Social Check DCs


Diggory Clive, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair, while still mostly silver, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Diggory was born the youngest of three triplets. In his 14th year, his parents were killed by a illithids raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Disease. Bonds: Attractive, Family, Enemies. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Diggory Clive, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 6 (-2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp.


Social Check DCs


Bertram Yardley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long brown beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: He was born in the east. A gifted student he started as a Cook, but he got bored and became a Healer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Job, Immigrant. Occupation: Healer

Voice: French accent

Attributes [hide]

Bertram Yardley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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